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3D Animation Projects

Below are a selection of animations I have created. All animations are created using Autodesk Maya
Short quadruped locomotion project. All animation and background assets created by me.
Rig: Gamma - Agora Community
Textures: Ambient CG
Lip-sync project. Modelled, textured and rigged by myself.
Character: Purah - Legend of Zelda, Tears of the kingdom
Audio: Zombieland (2009)
Animating Actions. Animation only.
Character: Waitress Rig by Santiago Calle
A short sequence of a snowball fight featuring "The Glark".
Rig provided by the University of Portsmouth
A series of short motion tests for the character "The Glark".
Rig provided by the University of Portsmouth
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